A legend in numbers.
They might be nothing but numbers: 1,197 different car models, 37 locations, 100 race track layouts, 82 tyre choices with 188 variations, 34 helmet styles in 952 different shades as well as 28 racing outfits with 852 possible colour combinations. To Kazunori Yamauchi, however, these are far more than mere figures or specs. The man behind PlayStation’s seminal “Gran Turismo®” racing series has a remarkable sense of detail, fine-tuning his elusive ideal of the perfect racing simulation with each new release – a labour of love spanning the past 15 years. So it should not come as a great surprise that the long-awaited “Gran Turismo®6” for PlayStation®3 not only boasts an impeccable 24-hour version of the legendary Le Mans race, but also faithfully reproduces the night sky and constellations above the actual 2013 race.
At the same time, Kazunori Yamauchi enjoys a very hands-on relationship with his motoring passion – the car enthusiast also puts high-speed models through their paces at some of the world’s most iconic racing circuits and loves to collect iconic cars. Intrigued by this dedication, we asked the maestro about his passion for the virtual game – and any future challenges on the horizon.